Outcry has erupted after 'Call of Duty' maker Activision Blizzard was found to have used real footage of the deadly 2022 Seoul crowd crush in its new video game, per NBC News.
The game's developers have been accused of exploiting a tragic event for entertainment, prompting widespread criticism from South Korean officials and human rights groups.
South Korea's Ministry of Culture has condemned the use of the footage, calling it 'deeply disrespectful' to the victims and their families, as reported by The Guardian.
E14 places every story on a stack of fifteen floors, from the fields under everything to the planet acting as one. This one sits on E9, cultures; the pressure it names: cultural exploitation. Its words also reach E12 states, E11 organizations, E7 ecosystems and E10 institutions.
Here it is a dynamic between cultures, states and organizations: Call of Duty and game's developers (E9 cultures), with South Korean officials and Ministry of Culture (E12 states), and Activision Blizzard (E11 organizations).
The floor of culture and meaning. In this briefing: Call of Duty, game's developers.
The floor of states and force. In this briefing: South Korean officials, Ministry of Culture.
The floor of companies and infrastructure. In this briefing: Activision Blizzard.
The floor of weather and living systems. In this briefing: Seoul crowd crush.
The floor of money and rules. In this briefing: entertainment.