It's nothing personal. It's just their job.

Lovable Sulley and his wisecracking sidekick Mike Wazowski are the top scare team at Monsters, Inc., the scream-processing factory in Monstropolis. When a little girl named Boo wanders into their world, it's the monsters who are scared silly, and it's up to Sulley and Mike to keep her out of sight and get her back home.
In Monsters, Inc., consciousness is carried by monsters and creatures — a plane of “monster metropolis”. The story fights on E8/E11 of the E0–E14 reality ladder, compressing energy, corporate, prejudice, laughter.
Films fighting at the same level of reality, about the same things.
Other films that change a standing rule of their world — ranked first by those bending it at the same rung.
My Little Pony: A New Generation (2021)alters at E1 · same rung · loose
2012 (2009)alters at E1 · same rung · loose
The Prestige (2006)alters at E1 · same rung · loose
Bruce Almighty (2003)alters at E1 · same rung · loose
Ghostbusters (2016)alters at E1 · same rung · loose
Ghostbusters: Afterlife (2021)alters at E1 · same rung · looseOther films that move a human interior onto the same kind of thing.
The Twilight Saga: Breaking Dawn - Part 1 (2011)consciousness in monsters · supernatural romance
Alien (1979)consciousness in monsters · isolated spacecraft horror
Hellboy II: The Golden Army (2008)consciousness in monsters · mythic war
Underworld: Blood Wars (2016)consciousness in monsters · undead war
Day Shift (2022)consciousness in monsters · vampire‑hunter underworld
Gremlins 2: The New Batch (1990)consciousness in monsters · corporate skyscraper chaosThe same preoccupations carried by a different kind of thing — grief told through the dead, an animal, a machine.
Fido (2006)consciousness in the dead · corporate, prejudice
Who Framed Roger Rabbit (1988)consciousness carried elsewhere · corporate, prejudice
Free Guy (2021)consciousness in machines · corporate
Venom (2018)consciousness in aliens · corporate
Dawn of the Planet of the Apes (2014)consciousness in animals · prejudice
Ghost in the Shell (2017)consciousness in machines · corporate