Where history comes to life.

Chaos reigns at the natural history museum when night watchman Larry Daley accidentally stirs up an ancient curse, awakening Attila the Hun, an army of gladiators, a Tyrannosaurus rex and other exhibits.
In Night at the Museum, consciousness is carried by toys and objects — a plane of “animated museum”. The story fights on E8/E10 of the E0–E14 reality ladder, compressing history, culture, memory, identity.
Films fighting at the same level of reality, about the same things.
The same preoccupations examined at another scale — one mind versus a nation.
Other films that change a standing rule of their world — ranked first by those bending it at the same rung.
Inside Out (2015)alters at E8 · same rung · rigorous
Inception (2010)alters at E8 · same rung · loose
Oblivion (2013)alters at E8 · same rung · loose
Eternal Sunshine of the Spotless Mind (2004)alters at E8 · same rung · rigorous
Your Name. (2016)alters at E8 · same rung · loose
Source Code (2011)alters at E8 · same rung · rigorousOther films that move a human interior onto the same kind of thing.
The Indian in the Cupboard (1995)consciousness in objects · toy-life cabinet
Welcome to Marwen (2018)consciousness in objects · toy-doll battlefield
Toy Story 3 (2010)consciousness in objects · toy shelf world
Toy Story (1995)consciousness in objects · toy-shelf world
Kubo and the Two Strings (2016)consciousness in objects · mythic feudal Japan
Bao (2018)consciousness in objects · living-bun metaphorThe same preoccupations carried by a different kind of thing — grief told through the dead, an animal, a machine.
Dreams (1990)consciousness in animals · culture, identity
Finding Dory (2016)consciousness in animals · identity, memory
Blade Runner 2049 (2017)consciousness in machines · identity, memory
Wreck-It Ralph (2012)consciousness in machines · culture, identity
Spirited Away (2001)consciousness in the dead · identity, memory
The Host (2013)consciousness in aliens · identity, memory