The Emergence Machine

employment · economic

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a state where a person does work for pay

Employment (noun) means: a state where a person does work for pay. It emerges from jobs, work, pay, payment: the job provides work that is compensated with pay, creating a sustained condition for a person. In the EmergenceLexicon it sits at computed level 19, chaining down to the four foundations (space, time, energy, pattern).

employment.economic · forms: employment, employments

Examples

Emergence

from: jobs work pay payment people state
through: the job provides work that is compensated with pay, creating a sustained condition for a person

Chain to foundations

changeL1 change.process: When a thing is not the same after as it was before.outsideL6 outside.spatial: the space that is not inside a thing's boundaryforceL12 force.push: a press of matter that results in a change in motiongiveL7 give.transfer: to make a piece go to othersbroughtL6 brought.past-tense: To come to a place carrying a thing that was not there before.motionL2 motion.movement: Change of place: a thing is here, and after, it is there.paymentL17 payment.economic: a transfer of money to satisfy a required obligationemploymentL19 employment.economic: a state where a person does work for paymatterL1 matter.substance: A pattern of energy that is in one place in space through time.rangeL3 range.spatial: the space between two boundariesreturnL14 return.movement: to go back to a previous placepartL1 part.relation: Something that is in a thing but is not all of that thing.jobsL18 jobs.employment: regular role where people do work for paymakeL4 make.verb: Parts come together through interaction into a structure and persist in that pattern.keepL5 keep.maintenance: to make something persist in a place or stateinteractingL4 interacting.social: when two things change each other while touchingparameterL4 parameter.condition: A condition of a thing that can change while the thing persists.objectL4 object.entity: A thing that has a boundary and an arrangement of parts that persists through time in a place.driftL11 drift.aimless: Change of a parameter with nothing that makes it go one way.amountL8 amount.quantity: the quantity of a thing is a size or a numbercarryingL5 carrying.transporting: To move with a thing that is in one place and then is in another, where the thing remains in contact.nothingL10 nothing.absence: not a thingarrangementL3 arrangement.spatial: a structure of parts in space.connectsL7 connects.verb: When two things are brought together so that a flow between them can happen and persist.priceL8 price.economic: the piece of a thing that be given in an interactionsideL3 side.surface: A part of the boundary of a thing.holdL13 hold.physical: keep thing with touch and force so it does not movepeopleL6 people.social: a group of distinct entities that persist over time and interact through mutual touchresourceL15 resource.material: output falling within the input window of a nearby system. The same substance, different neighbourhood.backL13 back.spatial: a side of a thing that is part of its boundaryentitiesL4 entities.object: things that are each distinct from other thingswallL8 wall.range-end: The value of a parameter at which a window ends.substanceL12 substance.material: what remains through the drift a window toleratesrelevanceL12 relevance.core: a parameter whose drift moves a wallboundaryL2 boundary.limit: The place where a thing ends and what is not the thing begins.energyL0 energy.capacity: That by which things can be not as they were.distinctL3 distinct.attribute: a thing is not the same as another thingwayL9 way.method: a link of one place to another through spacesizeL2 size.measurement: the space that a thing's matter is inconditionL3 condition.state: a state of a thing that persists through time in a placeinteractionL2 interaction.process: When two things change each other.structureL2 structure.arrangement: The pattern of how the parts of a thing are placed in space.roleL11 role.social: a position within a collective that performs a recurring pattern of behaviorpayL16 pay.economic: give resource to another in return for goods or workflowL3 flow.movement: Motion of many parts of matter together through one place.systemL5 system.organized: a set of parts that interact together in a structurespaceL0 space.extent: Where things can be: that in which one thing is here and another is there, apart.contactL4 contact.physical: When two things are at the same place in space during time and their boundaries touch.happenL2 happen.event-occurrence: A change that is at some place during time.getL5 get.acquisition: you make a thing come to youlinksL8 links.connection: a thing that connects two thingssurfaceL4 surface.exterior: A part of a boundary that touches a thing and is where the thing is not the thing.groupsL5 groups.collection: a set of entity that are together because each entity has patternquantityL7 quantity.numerical: the size of how many things are in a spacetimeL0 time.dimension: The before and after of things: that in which a thing can be, and then not be the same.propertyL3 property.attribute: a state that a thing hasworkL3 work.effort: a change that happens when energy moves something through spacepressL5 press.force: to move an object until it is in contact with a surfacepersistL1 persist.continue: To be the same through time.offL2 off.state: when a thing is not here, it is theresetsL3 sets.grouped: A pattern of many things that are each different from the others but are bounded together by what is the same about them.productsL3 products.goods: thing that is after a change on matter and has a structuremoneyL16 money.economic: a resource that is a property of price and workdifferenceL1 difference.relation: When one thing is not the same as another; the pattern of one is not the pattern of the other.maintenanceL14 maintenance.upkeep: Work that holds the parameters of a thing inside its window.touchL3 touch.together: When there is no space between the boundaries of two things, and each can change the other.patternL0 pattern.regularity: That which is the same again: what is here is also there, or what is now was also before.valueL7 value.magnitude: The number a parameter has at a time.othersL2 others.distinct-entities: Things that are in space and time but not the same thing as one, or not the same pattern as one.needL5 need.psychological: a state that diverges from a persistent condition of an objectnoneL9 none.quantity: no amount of a thinggoL3 go.movement: to move one from a place to another placecomeL3 come.arrive: To move through space until being at some place.regularL1 regular.frequency: a thing that is the same pattern again over timemarksL5 marks.visual: A difference that is a pattern on a surface when a part changes that surface.receiveL6 receive.communication: to get something that comes to a placestateL2 state.condition: a pattern of a thing that persists through time in a placefallL3 fall.gravity: When a thing moves down in space during time.numberL6 number.quantity: a mark of many distinct others together in a placeinsideL5 inside.spatial: in the space that is within an object's boundarypieceL3 piece.portion: a part of a thing that has its own boundarypreviousL1 previous.temporal: a thing that is before now in timewindowL7 window.range: The range of a parameter within which a thing can be; outside it the thing ends though its parts persist.requiredL6 required.obligation: a condition that is a need
full chain as text (305 steps)

Neighborhood

Concepts that depend on this one above; what it is built from below.

built fromemploymentL19employment.economic — a state where a person does work for payjobsL18jobs.employment — regular role where people do work for payworkL3work.effort — a change that happens when energy moves something through spacepayL16pay.economic — give resource to another in return for goods or workpaymentL17payment.economic — a transfer of money to satisfy a required obligationpeopleL6people.social — a group of distinct entities that persist over time and interact through mutual touchstateL2state.condition — a pattern of a thing that persists through time in a place

Relations

is-astate.conditionis-a
enablespay.economicenables

Provenance

author: openrouter:openai/gpt-oss-120b · date: 2026-07-29 · confidence: 0.6