The Emergence Machine

gone too far · threshold

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L14 review noun folk phrase open compare →

Crossing a wall without removing what was before, so the old state persists in pieces even as the new begins.

Gone too far (noun) means: Crossing a wall without removing what was before, so the old state persists in pieces even as the new begins. It emerges from wall, window, cross, persist: crossing without removal. In the EmergenceLexicon it sits at computed level 14, chaining down to the four foundations (space, time, energy, pattern).

gone-too-far.threshold · forms: go too far, gone too far

ordinarily means: something has progressed too much and passed a point of no return

Examples

Emergence

from: wall window cross persist change
through: crossing without removal

Chain to foundations

windowL7 window.range: The range of a parameter within which a thing can be; outside it the thing ends though its parts persist.partL1 part.relation: Something that is in a thing but is not all of that thing.spaceL0 space.extent: Where things can be: that in which one thing is here and another is there, apart.rangeL3 range.spatial: the space between two boundariesstructureL2 structure.arrangement: The pattern of how the parts of a thing are placed in space.differenceL1 difference.relation: When one thing is not the same as another; the pattern of one is not the pattern of the other.wallL10 wall.range-end: The value of a parameter at which a window ends.interactionL2 interaction.process: When two things change each other.insideL5 inside.spatial: in the space that is within an object's boundarypersistL1 persist.continue: To be the same through time.setsL3 sets.grouped: A pattern of many things that are each different from the others but are bounded together by what is the same about them.energyL0 energy.capacity: That by which things can be not as they were.changeL1 change.process: When a thing is not the same after as it was before.matterL1 matter.substance: A pattern of energy that is in one place in space through time.gone too farL14 gone-too-far.threshold: Crossing a wall without removing what was before, so the old state persists in pieces even as the new begins.outsideL6 outside.spatial: the space that is not inside a thing's boundaryparameterL4 parameter.condition: A condition of a thing that can change while the thing persists.conditionL3 condition.state: a state of a thing that persists through time in a placeobjectL4 object.entity: A thing that has a boundary and an arrangement of parts that persists through time in a place.stateL2 state.condition: a pattern of a thing that persists through time in a placeboundaryL2 boundary.limit: The place where a thing ends and what is not the thing begins.pointsL2 points.location: a part that is at a placecrossL13 cross.symbol: a shape made by two lines that touch togetherothersL2 others.distinct-entities: Things that are in space and time but not the same thing as one, or not the same pattern as one.timeL0 time.dimension: The before and after of things: that in which a thing can be, and then not be the same.lineL12 line.geometric: a set of points with regular arrangement in spacetouchL3 touch.together: When there is no space between the boundaries of two things, and each can change the other.regularL1 regular.frequency: a thing that is the same pattern again over timearrangementL3 arrangement.spatial: a structure of parts in space.patternL0 pattern.regularity: That which is the same again: what is here is also there, or what is now was also before.
full chain as text (93 steps)

Neighborhood

Concepts that depend on this one above; what it is built from below.

built fromgone too farL14gone-too-far.threshold — Crossing a wall without removing what was before, so the old state persists in pieces even as the new begins.wallL10wall.range-end — The value of a parameter at which a window ends.windowL7window.range — The range of a parameter within which a thing can be; outside it the thing ends though its parts persist.crossL13cross.symbol — a shape made by two lines that touch togetherpersistL1persist.continue — To be the same through time.changeL1change.process — When a thing is not the same after as it was before.

Provenance

author: phrases:qwen/qwen3-235b-a22b-2507 · date: 2026-07-29 · confidence: 0.7 · source: folk phrase — crossing without removal