The Emergence Machine

homeostasis · regulation

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regulation whose target is the window's centre

Homeostasis (noun) means: regulation whose target is the window's centre. It emerges from window, parameter, maintenance, drift: maintenance acts on parameter to resist drift toward wall, keeping value near center. In the EmergenceLexicon it sits at computed level 16, chaining down to the four foundations (space, time, energy, pattern).

homeostasis.regulation · forms: homeostasis

Examples

Emergence

from: window parameter maintenance drift centre regulation
through: maintenance acts on parameter to resist drift toward wall, keeping value near center

Chain to foundations

changeL1 change.process: When a thing is not the same after as it was before.outsideL6 outside.spatial: the space that is not inside a thing's boundaryforceL12 force.push: a press of matter that results in a change in motionbroughtL6 brought.past-tense: To come to a place carrying a thing that was not there before.motionL2 motion.movement: Change of place: a thing is here, and after, it is there.matterL1 matter.substance: A pattern of energy that is in one place in space through time.rangeL3 range.spatial: the space between two boundariespartL1 part.relation: Something that is in a thing but is not all of that thing.makeL4 make.verb: Parts come together through interaction into a structure and persist in that pattern.putL3 put.placement: to move something into a placekeepL5 keep.maintenance: to make something persist in a place or statescheduleL12 schedule.time: a plan that orders events by timeparameterL4 parameter.condition: A condition of a thing that can change while the thing persists.driftL11 drift.aimless: Change of a parameter with nothing that makes it go one way.objectL4 object.entity: A thing that has a boundary and an arrangement of parts that persists through time in a place.amountL8 amount.quantity: the quantity of a thing is a size or a numbercarryingL5 carrying.transporting: To move with a thing that is in one place and then is in another, where the thing remains in contact.nothingL10 nothing.absence: not a thingarrangementL3 arrangement.spatial: a structure of parts in space.connectsL7 connects.verb: When two things are brought together so that a flow between them can happen and persist.justL2 just.exact: that which does not differ from the thing it is aboutsourceL2 source.origin: a place where a thing beginssideL3 side.surface: A part of the boundary of a thing.holdL13 hold.physical: keep thing with touch and force so it does not movebackL13 back.spatial: a side of a thing that is part of its boundarywallL8 wall.range-end: The value of a parameter at which a window ends.entitiesL4 entities.object: things that are each distinct from other thingsrelevanceL12 relevance.core: a parameter whose drift moves a wallboundaryL2 boundary.limit: The place where a thing ends and what is not the thing begins.energyL0 energy.capacity: That by which things can be not as they were.distinctL3 distinct.attribute: a thing is not the same as another thingactionL4 action.deed: A change that is done by a thing.feedbackL14 feedback.communication: information that is sent back to the source about a change that occurredwayL9 way.method: a link of one place to another through spacesizeL2 size.measurement: the space that a thing's matter is inconditionL3 condition.state: a state of a thing that persists through time in a placeinteractionL2 interaction.process: When two things change each other.centreL3 centre.location: the part of a space that is just between the boundariesstructureL2 structure.arrangement: The pattern of how the parts of a thing are placed in space.orderL8 order.arrangement: a parameter whose window is narrowflowL3 flow.movement: Motion of many parts of matter together through one place.spaceL0 space.extent: Where things can be: that in which one thing is here and another is there, apart.contactL4 contact.physical: When two things are at the same place in space during time and their boundaries touch.happenL2 happen.event-occurrence: A change that is at some place during time.linksL8 links.connection: a thing that connects two thingsgoalL6 goal.purpose: a needed state that differs from a statepointsL2 points.location: a part that is at a placesurfaceL4 surface.exterior: A part of a boundary that touches a thing and is where the thing is not the thing.narrowL5 narrow.spatial: Having a small range between boundaries.quantityL7 quantity.numerical: the size of how many things are in a spacetimeL0 time.dimension: The before and after of things: that in which a thing can be, and then not be the same.pressL5 press.force: to move an object until it is in contact with a surfaceworkL3 work.effort: a change that happens when energy moves something through spacepersistL1 persist.continue: To be the same through time.offL2 off.state: when a thing is not here, it is theredifferenceL1 difference.relation: When one thing is not the same as another; the pattern of one is not the pattern of the other.maintenanceL14 maintenance.upkeep: Work that holds the parameters of a thing inside its window.touchL3 touch.together: When there is no space between the boundaries of two things, and each can change the other.patternL0 pattern.regularity: That which is the same again: what is here is also there, or what is now was also before.valueL7 value.magnitude: The number a parameter has at a time.othersL2 others.distinct-entities: Things that are in space and time but not the same thing as one, or not the same pattern as one.reachL10 reach.spatial: to go to pointsmallL4 small.size: a thing that is less extent than most other thingsneedL5 need.psychological: a state that diverges from a persistent condition of an objectextentL3 extent.spatial: how much space matter hasnoneL9 none.quantity: no amount of a thingplanL11 plan.strategic: a design that orders actions in time to reach a goalmessageL7 message.information: information that one entity puts into space for another entitygoL3 go.movement: to move one from a place to another placehomeostasisL16 homeostasis.regulation: regulation whose target is the window's centrecomeL3 come.arrive: To move through space until being at some place.marksL5 marks.visual: A difference that is a pattern on a surface when a part changes that surface.stateL2 state.condition: a pattern of a thing that persists through time in a placenumberL6 number.quantity: a mark of many distinct others together in a placeregulationL15 regulation.control: maintenance driven by feedback rather than by a fixed schedule.occursL2 occurs.event: a change that is at some place during timeinsideL5 inside.spatial: in the space that is within an object's boundarydesignL9 design.plan: a structure that orders parts for a goalsendL8 send.communication: to make a message move from one place to anotherwindowL7 window.range: The range of a parameter within which a thing can be; outside it the thing ends though its parts persist.informationL6 information.knowledge: a pattern of marks that are differences
full chain as text (277 steps)

Neighborhood

Concepts that depend on this one above; what it is built from below.

built fromhomeostasisL16homeostasis.regulation — regulation whose target is the window's centrewindowL7window.range — The range of a parameter within which a thing can be; outside it the thing ends though its parts persist.parameterL4parameter.condition — A condition of a thing that can change while the thing persists.maintenanceL14maintenance.upkeep — Work that holds the parameters of a thing inside its window.driftL11drift.aimless — Change of a parameter with nothing that makes it go one way.centreL3centre.location — the part of a space that is just between the boundariesregulationL15regulation.control — maintenance driven by feedback rather than by a fixed schedule.

Relations

contrasts-witherror.mistakeerror is uncorrected difference; homeostasis corrects deviation from center

Provenance

author: retrofit:qwen/qwen3-235b-a22b-2507 · date: 2026-07-29 · confidence: 0.8 · source: Sample/hundred-words-six-terms.md