The Emergence Machine

layer · stratum

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L12 review noun window ontology closed compare →

a set of windows sharing the same parameter and the same rate of drift

Layer (noun) means: a set of windows sharing the same parameter and the same rate of drift. It emerges from window, parameter, drift, rating: multiple windows coexist with shared substrate and drift. In the EmergenceLexicon it sits at computed level 12, chaining down to the four foundations (space, time, energy, pattern).

layer.stratum · forms: layer, layers

Examples

Emergence

from: window parameter drift rating sets share
through: multiple windows coexist with shared substrate and drift

Chain to foundations

informationL6 information.knowledge: a pattern of marks that are differencestouchL3 touch.together: When there is no space between the boundaries of two things, and each can change the other.ratingL7 rating.evaluation: a number that is the difference of a thing with a usual thingenergyL0 energy.capacity: That by which things can be not as they were.driftL11 drift.aimless: Change of a parameter with nothing that makes it go one way.contactL4 contact.physical: When two things are at the same place in space during time and their boundaries touch.boundaryL2 boundary.limit: The place where a thing ends and what is not the thing begins.windowL7 window.range: The range of a parameter within which a thing can be; outside it the thing ends though its parts persist.layerL12 layer.stratum: a set of windows sharing the same parameter and the same rate of driftparameterL4 parameter.condition: A condition of a thing that can change while the thing persists.receiveL6 receive.communication: to get something that comes to a placeflowL3 flow.movement: Motion of many parts of matter together through one place.setsL3 sets.grouped: A pattern of many things that are each different from the others but are bounded together by what is the same about them.arrangementL3 arrangement.spatial: a structure of parts in space.givenL7 given.premise: a thing that is information in a settinggetL5 get.acquisition: you make a thing come to youdifferenceL1 difference.relation: When one thing is not the same as another; the pattern of one is not the pattern of the other.persistL1 persist.continue: To be the same through time.motionL2 motion.movement: Change of place: a thing is here, and after, it is there.usualL2 usual.common: a thing that is regular in its occurrence over timestructureL2 structure.arrangement: The pattern of how the parts of a thing are placed in space.surfaceL4 surface.exterior: A part of a boundary that touches a thing and is where the thing is not the thing.linksL8 links.connection: a thing that connects two thingsconnectsL7 connects.verb: When two things are brought together so that a flow between them can happen and persist.broughtL6 brought.past-tense: To come to a place carrying a thing that was not there before.amountL8 amount.quantity: the quantity of a thing is a size or a numbergoL3 go.movement: to move one from a place to another placenothingL10 nothing.absence: not a thingsizeL2 size.measurement: the space that a thing's matter is ingiveL7 give.transfer: to make a piece go to otherswayL9 way.method: a link of one place to another through spacechangeL1 change.process: When a thing is not the same after as it was before.marksL5 marks.visual: A difference that is a pattern on a surface when a part changes that surface.outsideL6 outside.spatial: the space that is not inside a thing's boundaryhappenL2 happen.event-occurrence: A change that is at some place during time.stateL2 state.condition: a pattern of a thing that persists through time in a placeportionL3 portion.share: a part of a thing that has its own boundaryregularL1 regular.frequency: a thing that is the same pattern again over timepartL1 part.relation: Something that is in a thing but is not all of that thing.interactionL2 interaction.process: When two things change each other.insideL5 inside.spatial: in the space that is within an object's boundarycontrolL4 control.ability: A pattern that persists through time and sets boundaries for how others can change.comeL3 come.arrive: To move through space until being at some place.patternL0 pattern.regularity: That which is the same again: what is here is also there, or what is now was also before.noneL9 none.quantity: no amount of a thingpieceL3 piece.portion: a part of a thing that has its own boundarysettingL3 setting.contextual: A place and time where things happen, with patterns that stay the same through change.quantityL7 quantity.numerical: the size of how many things are in a spaceconditionL3 condition.state: a state of a thing that persists through time in a placeobjectL4 object.entity: A thing that has a boundary and an arrangement of parts that persists through time in a place.offL2 off.state: when a thing is not here, it is therespaceL0 space.extent: Where things can be: that in which one thing is here and another is there, apart.timeL0 time.dimension: The before and after of things: that in which a thing can be, and then not be the same.distinctL3 distinct.attribute: a thing is not the same as another thingcarryingL5 carrying.transporting: To move with a thing that is in one place and then is in another, where the thing remains in contact and under control.rangeL3 range.spatial: the space between two boundariesshareL8 share.distribution: a portion of a thing that is given to othersnumberL6 number.quantity: a mark of many distinct others together in a placeothersL2 others.distinct-entities: Things that are in space and time but not the same thing as one, or not the same pattern as one.makeL4 make.verb: Parts come together through interaction into a structure and persist in that pattern.matterL1 matter.substance: A pattern of energy that is in one place in space through time.
full chain as text (205 steps)

Neighborhood

Concepts that depend on this one above; what it is built from below.

built fromlayerL12layer.stratum — a set of windows sharing the same parameter and the same rate of driftwindowL7window.range — The range of a parameter within which a thing can be; outside it the thing ends though its parts persist.parameterL4parameter.condition — A condition of a thing that can change while the thing persists.driftL11drift.aimless — Change of a parameter with nothing that makes it go one way.ratingL7rating.evaluation — a number that is the difference of a thing with a usual thingsetsL3sets.grouped — A pattern of many things that are each different from the others but are bounded together by what is the same about themshareL8share.distribution — a portion of a thing that is given to others

Provenance

author: retrofit:qwen/qwen3-235b-a22b-2507 · date: 2026-07-29 · confidence: 0.8 · source: Sample/hundred-words-six-terms.md