The Emergence Machine

dependence · condition

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L11 review noun window ontology closed compare →

one window's walls set by another's parameters.

Dependence (noun) means: one window's walls set by another's parameters. It emerges from window, wall, sets: The grouped windows form a structure where one window's opening and range interact, causing its walls to be determined by parameters of another. In the EmergenceLexicon it sits at computed level 11, chaining down to the four foundations (space, time, energy, pattern).

dependence.condition · forms: dependence

Examples

Emergence

from: window wall sets
through: The grouped windows form a structure where one window's opening and range interact, causing its walls to be determined by parameters of another.

Chain to foundations

windowL7 window.range: The range of a parameter within which a thing can be; outside it the thing ends though its parts persist.partL1 part.relation: Something that is in a thing but is not all of that thing.spaceL0 space.extent: Where things can be: that in which one thing is here and another is there, apart.dependenceL11 dependence.condition: one window's walls set by another's parameters.rangeL3 range.spatial: the space between two boundariesstructureL2 structure.arrangement: The pattern of how the parts of a thing are placed in space.differenceL1 difference.relation: When one thing is not the same as another; the pattern of one is not the pattern of the other.wallL10 wall.range-end: The value of a parameter at which a window ends.insideL5 inside.spatial: in the space that is within an object's boundarypersistL1 persist.continue: To be the same through time.setsL3 sets.grouped: A pattern of many things that are each different from the others but are bounded together by what is the same about them.energyL0 energy.capacity: That by which things can be not as they were.changeL1 change.process: When a thing is not the same after as it was before.matterL1 matter.substance: A pattern of energy that is in one place in space through time.outsideL6 outside.spatial: the space that is not inside a thing's boundaryparameterL4 parameter.condition: A condition of a thing that can change while the thing persists.conditionL3 condition.state: a state of a thing that persists through time in a placeobjectL4 object.entity: A thing that has a boundary and an arrangement of parts that persists through time in a place.stateL2 state.condition: a pattern of a thing that persists through time in a placeboundaryL2 boundary.limit: The place where a thing ends and what is not the thing begins.othersL2 others.distinct-entities: Things that are in space and time but not the same thing as one, or not the same pattern as one.timeL0 time.dimension: The before and after of things: that in which a thing can be, and then not be the same.arrangementL3 arrangement.spatial: a structure of parts in space.patternL0 pattern.regularity: That which is the same again: what is here is also there, or what is now was also before.
full chain as text (73 steps)

Neighborhood

Concepts that depend on this one above; what it is built from below.

used bybuilt fromcatch twenty twoL12catch-twenty-two.dependency — Two conditions that each require the other to be met before either can happen, so no path exists to enter the window wheripple effectL12ripple-effect.stacked — a single cause that moves through a chain of dependencies, each next one poised to change only because the prior one didchicken and eggL14chicken-and-egg.stacked — Two things that each require the other to exist, making a wall that cannot be crossed by starting from either side alonehouse of cardsL15house-of-cards.stacked — A structure whose parts depend on one another in sequence, where the failure of any one part causes the whole to fall bevicious cycleL16vicious-cycle.stacked — a pattern where each outcome becomes the cause that drives the same outcome again, tightening the same boundary until nosnowball effectL19snowball-effect.stacked-dependency — A change that grows because each next step depends on the size achieved by the previous, until the weight of prior accumdependenceL11dependence.condition — one window's walls set by another's parameters.windowL7window.range — The range of a parameter within which a thing can be; outside it the thing ends though its parts persist.wallL10wall.range-end — The value of a parameter at which a window ends.setsL3sets.grouped — A pattern of many things that are each different from the others but are bounded together by what is the same about them

Used by (6)

catch twenty twoL12ripple effectL12chicken and eggL14house of cardsL15vicious cycleL16snowball effectL19

Provenance

author: retrofit:qwen/qwen3-235b-a22b-2507 · date: 2026-07-29 · confidence: 0.8 · source: Sample/abstract-concepts-as-ranges.md