The Emergence Machine

momentum · retained

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drift that continues after the force producing it stops

Momentum (noun) means: drift that continues after the force producing it stops. It emerges from drift, parameter, window, maintenance: drift persists within a parameter's window after the force ends because the cessation of force interacts with temporal continuity and boundary conditions to sustain motion. In the EmergenceLexicon it sits at computed level 16, chaining down to the four foundations (space, time, energy, pattern).

momentum.retained · forms: momentum

Examples

Emergence

from: drift parameter window maintenance boundary continue force stop time
through: drift persists within a parameter's window after the force ends because the cessation of force interacts with temporal continuity and boundary conditions to sustain motion.

Chain to foundations

applicationL10 application.use: a process in which something is used for a specific purposechangeL1 change.process: When a thing is not the same after as it was before.outsideL6 outside.spatial: the space that is not inside a thing's boundaryforceL12 force.push: a press of matter that results in a change in motionbroughtL6 brought.past-tense: To come to a place carrying a thing that was not there before.motionL2 motion.movement: Change of place: a thing is here, and after, it is there.matterL1 matter.substance: A pattern of energy that is in one place in space through time.rangeL3 range.spatial: the space between two boundariespartL1 part.relation: Something that is in a thing but is not all of that thing.makeL4 make.verb: Parts come together through interaction into a structure and persist in that pattern.putL3 put.placement: to move something into a placekeepL5 keep.maintenance: to make something persist in a place or stateinteractingL4 interacting.social: when two things change each other while touchingparameterL4 parameter.condition: A condition of a thing that can change while the thing persists.driftL11 drift.aimless: Change of a parameter with nothing that makes it go one way.objectL4 object.entity: A thing that has a boundary and an arrangement of parts that persists through time in a place.amountL8 amount.quantity: the quantity of a thing is a size or a numbercarryingL5 carrying.transporting: To move with a thing that is in one place and then is in another, where the thing remains in contact.knowledgeL7 knowledge.cognitive: information that people have about somethingcontinueL6 continue.action: persist while doing something through timerepeatsL1 repeats.action: to do a pattern again during timenothingL10 nothing.absence: not a thingarrangementL3 arrangement.spatial: a structure of parts in space.connectsL7 connects.verb: When two things are brought together so that a flow between them can happen and persist.justL2 just.exact: that which does not differ from the thing it is aboutholdL13 hold.physical: keep thing with touch and force so it does not movepeopleL6 people.social: a group of distinct entities that persist over time and interact through mutual touchactL3 act.deed: do somethinglimitL14 limit.boundary: a wall that holds regardless of applied forcedeviceL5 device.tool: A thing made of matter in which energy flows through a structure to do some change.wallL8 wall.range-end: The value of a parameter at which a window ends.entitiesL4 entities.object: things that are each distinct from other thingsboundaryL2 boundary.limit: The place where a thing ends and what is not the thing begins.energyL0 energy.capacity: That by which things can be not as they were.distinctL3 distinct.attribute: a thing is not the same as another thingactionL4 action.deed: A change that is done by a thing.useL6 use.application: to make something change by acting on itwayL9 way.method: a link of one place to another through spacesizeL2 size.measurement: the space that a thing's matter is inconditionL3 condition.state: a state of a thing that persists through time in a placeinteractionL2 interaction.process: When two things change each other.structureL2 structure.arrangement: The pattern of how the parts of a thing are placed in space.momentumL16 momentum.retained: drift that continues after the force producing it stopshelpL5 help.assistance: to make another thing change when it can not change by itselfpurposeL9 purpose.goal: a goal that is about why a thing is doneflowL3 flow.movement: Motion of many parts of matter together through one place.spaceL0 space.extent: Where things can be: that in which one thing is here and another is there, apart.contactL4 contact.physical: When two things are at the same place in space during time and their boundaries touch.happenL2 happen.event-occurrence: A change that is at some place during time.linksL8 links.connection: a thing that connects two thingsmeaningL8 meaning.significance: a pattern of knowledge that differs from a stategoalL6 goal.purpose: a needed state that differs from a statesurfaceL4 surface.exterior: A part of a boundary that touches a thing and is where the thing is not the thing.doingL5 doing.activity: the act of engaging in a deedgroupsL5 groups.collection: a set of entity that are together because each entity has patternquantityL7 quantity.numerical: the size of how many things are in a spacetoolsL7 tools.tool: a device that helps a person do worktimeL0 time.dimension: The before and after of things: that in which a thing can be, and then not be the same.pressL5 press.force: to move an object until it is in contact with a surfaceworkL3 work.effort: a change that happens when energy moves something through spacepersistL1 persist.continue: To be the same through time.offL2 off.state: when a thing is not here, it is theresetsL3 sets.grouped: A pattern of many things that are each different from the others but are bounded together by what is the same about them.processL4 process.general: A set of changes that occur in something over time.applyingL8 applying.action: to put something onto a surface by a tooldifferenceL1 difference.relation: When one thing is not the same as another; the pattern of one is not the pattern of the other.maintenanceL14 maintenance.upkeep: Work that holds the parameters of a thing inside its window.touchL3 touch.together: When there is no space between the boundaries of two things, and each can change the other.materialL5 material.physical: a thing that is a pattern of energy in a place through time and can be an objectpatternL0 pattern.regularity: That which is the same again: what is here is also there, or what is now was also before.stopL15 stop.action: to be a change that motion interacts with limit and endsvalueL7 value.magnitude: The number a parameter has at a time.othersL2 others.distinct-entities: Things that are in space and time but not the same thing as one, or not the same pattern as one.needL5 need.psychological: a state that diverges from a persistent condition of an objectspecificL3 specific.detail: that which does not differ from the thing it is about and is not othersnoneL9 none.quantity: no amount of a thinggoL3 go.movement: to move one from a place to another placecomeL3 come.arrive: To move through space until being at some place.marksL5 marks.visual: A difference that is a pattern on a surface when a part changes that surface.stateL2 state.condition: a pattern of a thing that persists through time in a placenumberL6 number.quantity: a mark of many distinct others together in a placeoccursL2 occurs.event: a change that is at some place during timeinsideL5 inside.spatial: in the space that is within an object's boundarywindowL7 window.range: The range of a parameter within which a thing can be; outside it the thing ends though its parts persist.informationL6 information.knowledge: a pattern of marks that are differences
full chain as text (311 steps)

Neighborhood

Concepts that depend on this one above; what it is built from below.

used bybuilt from — 1 more not shownsnowball effectL19snowball-effect.stacked-dependency — A change that grows because each next step depends on the size achieved by the previous, until the weight of prior accummomentumL16momentum.retained — drift that continues after the force producing it stopsdriftL11drift.aimless — Change of a parameter with nothing that makes it go one way.parameterL4parameter.condition — A condition of a thing that can change while the thing persists.windowL7window.range — The range of a parameter within which a thing can be; outside it the thing ends though its parts persist.maintenanceL14maintenance.upkeep — Work that holds the parameters of a thing inside its window.boundaryL2boundary.limit — The place where a thing ends and what is not the thing begins.continueL6continue.action — persist while doing something through timeforceL12force.push — a press of matter that results in a change in motionstopL15stop.action — to be a change that motion interacts with limit and ends

Used by (1)

snowball effectL19

Provenance

author: retrofit:qwen/qwen3-235b-a22b-2507 · date: 2026-07-29 · confidence: 0.8 · source: Sample/hundred-words-six-terms.md